First, and before I even
utterly destroy this nonsense of a rulebook dive into what the newest rulebook offers, I’d like to recognize all the folks who put the time into getting us to a point where we’re on the 4.0 rule set. Sure, I could write up a post about how much this ruins bike polo (or about how much I hate bike polo in general, just to be on the inside), but things like this take a helluva lot of work, and I am not blind to that.
I’m not going to be covering everything, just what I find to be notable. If you want to read the whole kit n kaboodle–and you should–go here:
The first section that strikes me as kinda great is the hand signal section at 1.1.9:
Why is this great? Well, for one thing, it removes doubt visually for what is being called. I know I as a player can barely hear a ref, and as a spectator I definitely can’t. Adding visual cues is an outstanding way for refs to communicate instantaneously what their intent is.
1.3: Goal Judge
Section 1.3 (Goal Judge) is also a move in the right direction, as it gives more power to someone who should be assisting the ref as much as possible. I would like to see the power of the goal judge expand even more, honestly. While I think it’d be tough to implement a GJ who is able to ref in tandem with the ref, I would like the GJ to have the power to signal an illegal action has been taken, and then be able to signal to the ref what that illegal action was (infractions, illegal moves, etc).
An interesting bit of phrasing comes up around 220.127.116.11.1:
Only two notable things I want to bring up here:
1. Court boards are 4 feet high at least
2. Courts have two doors symmetrical to the half court line
Both of these are, for better or worse (I think better), putting the demands of running a good tourney into law. You can’t half-ass your courts for an NAH tourney anymore, and for a short guy like me, having doors required is super great.
I have a disappointment here, and I’m sure someone could explain it all away for me pretty rapidly, but why do we require that goals have firm top crossbars? It seems to me that goalies leaning on the top crossbar is a big issue (big enough to have rules written for), and we could eliminate that issue by making it so goals didn’t have firm crossbars, but rather just the net suspended in between.
Oh, I guess because falling on a standalone bar would suck, maybe. I think I just answered my own question. Carry on.
I propose we call this the Crandall Rule.
I see we still have language about carbon fiber mallet shafts. Who the hell is using carbon fiber and could you please contact me?
5: Ball Handling
This whole section introduces some changes to what we understand currently. Most notably:
So, you can ball joint anywhere, but only for two seconds (I plan to shout while I’m ball jointing so the ref knows I’m following the rules), you can scoop, and you can’t carry. I enjoy that violating the time limit and the carry-rule results in a ball turnover.
We then get into penalty format which, while very interesting, I will not really cover here in full. I really strongly suggest you go out and visit the proposed rules to read over this section though.
Section 10: Bodily Contact Penalties
However, I will bring up a few of the body contact rules that struck my interest in particular the checking rules:
I like that a hard line has been drawn to remove some of the confusion over what constitutes an extension. Hit with your shoulders, people. It’s not hard to understand.
I also like the inclusion of ball-specific contact (anything outside of that, save for a moving screen, is deemed interference). This helps strengthen the fairness of the game, I feel, as we had some issue last year with off-ball contact.
Disappointingly, headbutting (10.6) is still illegal.
If this is the case, I should never be physically struck, as I should always be deemed defenseless.
And that’s my overview. Again, not a complete examination of the rules, I’ll leave that to LoBP (ALL HAIL), but the parts that interested me the most.