Tag Archive for NAH rules

Not Embarrassed.

2014-03-05 09.30.02

So I’ve been working at memorizing the 2014 NAH rule book. In particular, I’ve started making flash cards to quiz myself on sections/language of the rules, hand signals, requirements of play and penalties.

Basically, I’m nerding out as hard as possible on understanding and remembering the rules. I’m not ashamed. I’m not embarrassed.

One of the main reasons I’m doing this (besides the Eastside Qualifier coming up here in Lancaster and my own aspirations in becoming a top-notch ref), is because part of the Eastside Thaw this year is a…well I don’t quite know how to phrase it, really. Alias is asking folks to work on being refs, and particularly “good” refs (I think this means you don’t start crying after players tell you everything that’s wrong with you) win stuff and acclaim.

And gamification works on me, folks. It really does.

So I’ve spent the past week reading over the rules every night before I go to bed, and by the end of today I’ll have flashcards to carry around and drill myself on whenever I have a spare moment or my boss pulls me into a meeting.

Is this going too far? Maybe so–but it’s something I want to be good at, and like all things you want to be good at, you’ve got to embarrass yourself a little bit to get there.

So anyway, we’ll see how much sticks and how well I do as a ref during the Thaw. Here’s to hoping, right?

…got my own whistles and everything…

 

Review of the 4.0 Ruleset: Curiosities

you can

First, and before I even utterly destroy this nonsense of a rulebook dive into what the newest rulebook offers, I’d like to recognize all the folks who put the time into getting us to a point where we’re on the 4.0 rule set. Sure, I could write up a post about how much this ruins bike polo (or about how much I hate bike polo in general, just to be on the inside), but things like this take a helluva lot of work, and I am not blind to that.

Now then:

I’m not going to be covering everything, just what I find to be notable. If you want to read the whole kit n kaboodle–and you should–go here:

http://www.nahardcourt.com/proposed-2014-ruleset-version-4-0-beta/

1.1: Ref

The first section that strikes me as kinda great is the hand signal section at 1.1.9:

Hand-Motions

Why is this great? Well, for one thing, it removes doubt visually for what is being called. I know I as a player can barely hear a ref, and as a spectator I definitely can’t. Adding visual cues is an outstanding way for refs to communicate instantaneously what their intent is.

1.3: Goal Judge

Section 1.3 (Goal Judge) is also a move in the right direction, as it gives more power to someone who should be assisting the ref as much as possible. I would like to see the power of the goal judge expand even more, honestly. While I think it’d be tough to implement a GJ who is able to ref in tandem with the ref, I would like the GJ to have the power to signal an illegal action has been taken, and then be able to signal to the ref what that illegal action was (infractions, illegal moves, etc).

An interesting bit of phrasing comes up around 2.1.2.3.1:

injured playersSo if you’re team-mate breaks their toes, is replaced, and then “thinks” they can play again, tell them to bugger off. No you won’t ruin this for me, Harold. You’re the one with weak toes. 

2.2: Courts

Only two notable things I want to bring up here:

1. Court boards are 4 feet high at least

2. Courts have two doors symmetrical to the half court line

Both of these are, for better or worse (I think better), putting the demands of running a good tourney into law. You can’t half-ass your courts for an NAH tourney anymore, and for a short guy like me, having doors required is super great.

2.3: Goals

I have a disappointment here, and I’m sure someone could explain it all away for me pretty rapidly, but why do we require that goals have firm top crossbars? It seems to me that goalies leaning on the top crossbar is a big issue (big enough to have rules written for), and we could eliminate that issue by making it so goals didn’t have firm crossbars, but rather just the net suspended in between.

Oh, I guess because falling on a standalone bar would suck, maybe. I think I just answered my own question. Carry on.

2.4: Bicycles

Crandall Rule

I propose we call this the Crandall Rule.

2.5: Mallets

I see we still have language about carbon fiber mallet shafts. Who the hell is using carbon fiber and could you please contact me? 

5: Ball Handling

This whole section introduces some changes to what we understand currently. Most notably:

Ball Handling

So, you can ball joint anywhere, but only for two seconds (I plan to shout while I’m ball jointing so the ref knows I’m following the rules), you can scoop, and you can’t carry. I enjoy that violating the time limit and the carry-rule results in a ball turnover.

Sorry, Dave.

We then get into penalty format which, while very interesting, I will not really cover here in full. I really strongly suggest you go out and visit the proposed rules to read over this section though.

Section 10: Bodily Contact Penalties

However, I will bring up a few of the body contact rules that struck my interest in particular the checking rules:

body movin

I like that a hard line has been drawn to remove some of the confusion over what constitutes an extension. Hit with your shoulders, people. It’s not hard to understand.

I also like the inclusion of ball-specific contact (anything outside of that, save for a moving screen, is deemed interference). This helps strengthen the fairness of the game, I feel, as we had some issue last year with off-ball contact.

Disappointingly, headbutting (10.6) is still illegal.

10.10: Flagrance

defenseless

If this is the case, I should never be physically struck, as I should always be deemed defenseless.

And that’s my overview. Again, not a complete examination of the rules, I’ll leave that to LoBP (ALL HAIL), but the parts that interested me the most.