The Art of War by Sun Tzu is read by military leaders, kids who recently acquired cheap, knock off “ninja swords” from ebay, and guys in B&N cafes who want to seem mysterious to the teenage girl who just poured them green tea (“no sugar, please. It is against The Way”).
Frankly, the book doesn’t really apply to warfare unless it’s being waged in a post apocalyptic scenario where the only weapons you have are the ones you can make–but really, I’d be trying to learn more lessons from Red Dawn, in that case. Because I think you need to practice to eat a deer heart, right?
But I’m up to the challenge of taking the basic lessons provided by this noble work and trying to apply them to the much more important art of bike polo. Here goes nothing:
In this chapter, Old Sunny is talking about the importance of planning before doing. In particular, deciding the likelihood of success in war (depending on the season, commanders available, strength of force, and terrain, among other things).
Before you start a match at a tourney, try to watch a game or two from the people you’re going to be playing against. See who they leave near the goal, who is the most active and who is the most accurate. Be familiar with the court surface and how your tires respond to it. Take a few shots to see how the weather is affecting the ball. These are little maneuvers before a match that can provide a slight advantage over the less curious polo player.
Hell, that one was easy! Let’s move on.
Sun Tzu’s second chapter focuses on the idea of a quick battle: how war is more easily won if the battles within it are quick and decisive. Essentially, limiting the cost of the war.
I think this is an easy one, too. If you are able to shut down a game quickly, it’s a good idea to do so. You’re saving your energy, limiting the amount of time that other competitors can study your strategy, and opening up more time off court for shit talking and beverage consumption.
謀攻，谋攻: Strategic Attack
The next chapter defines the source of strength as unity, and lists the five most important factors (in order of importance) to winning a war: attack, strategy, alliances, army and city.
This one is a bit more tricky…okie dokes… Read more